Laurens Moonens
Laurens Moonens

Gameplay programmer
Gameplay programmer

The Werewolf Experience
The Werewolf Experience

Details
Details

Project details

  • Interactive VR short movie, with branching narative
  • Unity C#
  • Uses in-house pipeline Synk.

My role

  • Expand and improve the determenistic crowd system from Journey to Yourland:
    • Improve agent-to-agent avoidance.
    • Add extra tools for finer control over movement behaviour.
    • Add extra tools for control over agent design variants and sub-variants.
  • Implement branching timeline.
  • Graphical performance tests and optimisations.

About The Werewolf Experience
About The Werewolf Experience

The Werewolf Experience is an interactive cinematic story where the audience gets to feel what it’s like to be a werewolf. You hunt the sacred white deer supposed to cure all diseases in an attempt to bring your reign as a werewolf to an end.