About me
Hi, my name is Laurens Moonens. I graduated as game developer at Howest (Belgium), as part of the
Digital
Art and Entertainment program (DAE). Currently I'm working at The Pack as a Unity developer, creating
and maintaining in-house tools, and working on a variety of gameplay mechanics for multiple games and VR
projects.
I'm a passionate programmer, continuously trying to find and expand the limits of my knowledge and
abilities. As a
thinker at heart, I solve problems for breakfast and embrace complex challenges as an opportunity to
learn and grow. By
combining my love for programming with enthusiasm and a dash of humor, I strive to create a positive and
productive work
environment that brings out the best in both myself and the team.
My skills
Programming languages
-
C#
-
C / C++
-
Html / Css
-
SQL
-
Hlsl
-
Rust
-
Zig
Engines
-
Unity
-
Unreal engine
Other programs
- Git
- 3DsMax
- Adobe creative suite (Photoshop, Illustrator)