Laurens Moonens
Laurens Moonens

Gameplay programmer
Gameplay programmer

About me
About me

Laurens Moonens Hi, my name is Laurens Moonens. I graduated as game developer at Howest (Belgium), as part of the Digital Art and Entertainment program (DAE). Currently I'm working at The Pack as a Unity developer, creating and maintaining in-house tools, and working on a variety of gameplay mechanics for multiple games and VR projects.
I'm a passionate programmer, continuously trying to find and expand the limits of my knowledge and abilities. As a thinker at heart, I solve problems for breakfast and embrace complex challenges as an opportunity to learn and grow. By combining my love for programming with enthusiasm and a dash of humor, I strive to create a positive and productive work environment that brings out the best in both myself and the team.

My skills
My skills

Programming languages

  • C#
  • C / C++
  • Html / Css
  • SQL
  • Hlsl
  • Rust
  • Zig

Engines

  • Unity
  • Unreal engine

Other programs

  • Git
  • 3DsMax
  • Adobe creative suite (Photoshop, Illustrator)