Coriolis
Details
Project details
- Unreal engine 4
- Windows
- Online multiplayer
- Time scope: 3,5 months
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Group project:
- 3 programmers (including me)
- 2 artists
My role
- Player​ mechanics movement, attacks and bullet selection
- Coriolis effect (curving bullets and path prediction)
- Different bullet behaviors
About Coriolis
Coriolis is a game, with the main purpose of demonstrating a unique physical phenomenon called the
Coriolis effect. This effect is visible when launching projectiles in outer space, hence the game is
situated in a rotating spaceship. The battle area in Coriolis, is a big cylindrical spaceship, that is
constantly rotating, in order to create an artificial gravitational force. When shooting a bullet, this
projectile flies in a completely straight line, but because the player is rotating, it seems like the
projectile's trajectory is curved.